Freedom on Wheels - Drive, Tune, and Own Your Ride
Vehicles in Highlife are more than just transportation - they're status symbols, mobile bases, and investments. The HLCore Vehicle System offers data-driven configuration, realistic physics, and deep customization options.
- Sedans - Everyday transport




- SUVs - Off-road capable

- Sports Cars - High performance


- Motorcycles - Fast and agile
- Police Cars - Law enforcement
- Ambulances - Medical response
- Fire Trucks - Fire rescue
- Taxis - Public transport
- Delivery Vans - Cargo transport

- Construction - Heavy equipment
- Exotic Cars - High-end sports
- Limousines - VIP transport

- Yachts - Water vehicles
From Dealership
- Visit vehicle dealership
- Browse available models
- Purchase with bank transfer
- Vehicle spawns at dealership
From Other Players
- Player-to-player trading
- Negotiate price
- Secure transfer system
- Ownership updates automatically
Your vehicle stores:
- Owner ID - Your character ID
- Purchase Price - Original cost
- Current Value - Depreciates over time
- Sale Status - List for sale anytime
Custom license plates with full replication:
Plate Options
- Custom text (8 characters max)
- Multiple regions/formats
- Real-time update to all players
- Persisted across sessions
Setting Your Plate
/vehicle setplate "HLIFE-2026"
Performance and visual modifications:
Performance Tuning
- Engine upgrades
- Turbo/supercharger
- Suspension tuning
- Brake improvements
- Transmission upgrades
Visual Tuning
- Paint colors (custom RGB)
- Wheel rims
- Body kits
- Underglow lighting
- Window tint
- Spoilers and addons
Tuning Effects
- Improved acceleration
- Higher top speed
- Better handling
- Unique appearance
Trunk/storage for your items:
Cargo Inventory
- Jigsaw-style grid layout
- Weight capacity limits
- Secure from other players
- Accessible from trunk
Cargo Actions
- Open trunk:
E near rear
- Add/remove items
- Check weight limit
- Transfer to/from inventory
Method 1: Proximity
- Walk near vehicle
- Press
E when prompted
- Enter nearest available seat
Method 2: Specific Seat
- Target specific seat
- Press
E with seat selected
- Play entry animation
Seat Selection
- Driver seat (first available)
- Passenger seats
- Back seats
- Special seats (police computer, etc.)
| Action |
Key |
| Enter/Exit |
E |
| Accelerate |
W |
| Brake/Reverse |
S |
| Steer Left |
A |
| Steer Right |
D |
| Handbrake |
Space |
| Horn |
H |
| Lights |
L |
| Siren |
(Police) Z |
| Radio |
R |
Each door has independent control:
- Open/Close - Individual door control
- Lock/Unlock - Secure your vehicle
- Door Health - Can be damaged/destroyed
Door Commands
/vehicle opentrunk
/vehicle lockall
/vehicle unlockall
Realistic fuel consumption:
- Consumption Rate - Based on engine load
- Fuel Capacity - Vehicle-specific
- Refueling - At gas stations
- Running Dry - Vehicle stops
Fuel Status
- Check dashboard gauge
- Low fuel warning at 20%
- Empty = vehicle stalls
At Gas Station
- Park near pump
- Exit vehicle
- Use pump interaction
- Select fuel amount
- Pay from cash/bank
Fuel Cans
- Portable fuel containers
- Emergency refueling
- Limited capacity
Vehicles have health systems:
Engine Health
- 0-100% condition
- Damage affects performance
- < 25% = risk of stalling
- 0% = vehicle disabled
Body Health
- Visual damage
- Door/wheel destruction
- Affects handling
Damage Sources
- Collisions
- Gunfire
- Explosions
- Environmental
Self-Repair (Mechanic)
- Use mechanic abilities
- Portable toolkit
- Slower, requires skill
Shop Repair
- Visit garage
- Pay for repairs
- Full restoration
- Paint options
Replacement
- Total loss at 0% health
- Insurance claim
- New vehicle purchase
Your vehicle remembers:
- Total Mileage - Lifetime distance
- Session Mileage - Current session
- Affects Value - Depreciation
- Maintenance - Required at intervals
Open trunk from:
- Rear of vehicle
- Interior trunk release
- Key fob button
Permissions
- Owner: Always access
- Passengers: With permission
- Others: If unlocked
Multi-Seating
- All seats functional
- Individual cameras
- Per-seat animations
- Passenger interactions
Ejecting Passengers
/vehicle eject passengername
Unlocked Vehicles
- Enter and drive
- Alert sent to owner
- Police notified if reported
Locked Vehicles
- Criminal skill: Lockpick
- Minigame to bypass
- Success = entry gained
- Failure = alarm triggered
Hotwiring
- Criminal skill required
- Time-based minigame
- Risk of alarm
- Permanent if successful
- Watch Your Fuel - Don't run dry in remote areas
- Lock Your Doors - Prevent theft
- Drive Carefully - Damage is expensive to fix
- Use Tuning - Upgrade for better performance
- Watch Mileage - Affects resale value
- Park Safely - Avoid no-parking zones
- Know Your Route - GPS via phone
¶ Vehicle Commands
/vehicle setplate "TEXT" - Set numberplate
/vehicle lock - Lock all doors
/vehicle unlock - Unlock all doors
/vehicle opentrunk - Open trunk
/vehicle info - Show vehicle info
/vehicle tune [level] - Apply tuning
/vehicle repair - Repair vehicle
/vehicle eject [passenger] - Eject passenger
Life is a highway. Drive it in style.